Wizard Justice
Devlog
- November 22, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsWizard Justice will be at Playtopia in the Super Friendship Arcade section, from 6-7 December 2024 in Cape Town. https://playtopiafestival.co.za/... Continue reading
- November 20, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsSketches for a new enemy... Continue reading
- October 22, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsAdded bees and food. The food gives you Mana... Continue reading
- September 11, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Wizards, #UnrealUploaded a test build made in Unreal. Got a basic character running around a level... Continue reading
- August 23, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsI’m investigating porting my game to Unreal (from Unity). Wrote tools to port sprites, animations and tilesets... Continue reading
- August 05, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsBusy designing a lion-like enemy that shoots fire... Continue reading
- July 16, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsWhen working on graphics I often view it in greyscale which makes it easier to see contrasts, e.g. backgrounds should have less contrast. I toggle a greyscale shader on/off when testing art in-game. (... Continue reading
- June 25, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsWorked on some data structures for the level editor. Also a basic loader to load a level. (Currently it can only load the tilemaps and generate colliders for them.) Also trying to figure out the desig... Continue reading
- June 10, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsAdded animation to climb up a ledge... Continue reading
- May 30, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsAdded a flower enemy and updated the weapons' reticle graphics (the floating skulls)... Continue reading
- May 08, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsDid some more level graphics... Continue reading
- April 20, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsAdded trees to the background... Continue reading
- April 06, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsBusy working on the level's background graphics. Here's some wip images... Continue reading
- March 30, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsBusy with the level's background graphics... Continue reading
- March 24, 2024 by Gojo Entertainment#2D, #Local multiplayer, #Pixel Art, #Retro, #Two Player, #Unity, #WizardsSome updates to the level graphics... Continue reading
- March 12, 2024 by Gojo Entertainment#games, #platformer, #co-opThe first public release of the demo... Continue reading